A live, playable moment built using our interactive video and animation workflow.
MOJA was the foundation for a new approach to interactive storytelling—a visual, state-driven framework that combined timelines, branching logic, and real-time interaction into a creator-first workflow. Originally developed inside Unity, MOJA proved that cinematic, performance-driven experiences could be authored without traditional game programming, ultimately evolving into MOJA FLOW, an Interactive Editorial platform for building experiences that feel like you're playing a movie.

