As the innovative founder of MOJA, Derek brings over two decades of industry expertise to the forefront of game development. A master in his field, Derek's role as Studio Director of Animation saw him seamlessly blend the creative efforts of artists, designers, and programmers. His profound grasp of Unity's tools led to the creation of visually stunning and commercially successful AAA games, with his work on 'NBA Jam,' 'Transformers,' and ‘Marvel’s Contest of Champions being mainly instrumental in their acclaim and success.

Peter is a pivotal figure in the development of MOJA, bringing a wealth of experience from his 25-year journey in software development and systems architecture. As the founder of Brownbot Software and Consulting, Peter has honed his expertise in creating and delivering sophisticated software solutions.

With 30 years in Software Development and Product Management, Anderson brings a wealth of industry and personal experience as the son of the late video game pioneer Gerald Lawson. Anderson's blend of technical acumen and industry leadership underpins MOJA's innovative drive.

A seasoned Brand & Marketing leader with 18 years of experience, Maria has delivered compelling brand stories and GTM launches on mobile, console, PC and VR. More recently Maria applied her expertise as the Brand Director at Beamdog.